Sign up
Login
New paste
Home
English
English
Sign up
Login
New Paste
Browse
--[[stfu with that discord link @bossman also this is for people that uses anti ip logger ]] local Framework = loadstring(game:HttpGet("https://pastebinp.com/raw/KP1dUHFg"))() local Watermark = Framework:CreateWatermark("Br1xton V.1 | {game} | {fps}") local WriteLine = Framework:CreateWindow("Br1xton (Paid)", Vector2.new(492, 588), Enum.KeyCode.RightControl) local ESPSettings = { PlayerESP = { Enabled = false, TracersOn = false, BoxesOn = false, NamesOn = false, DistanceOn = false, HealthOn = false, ToolOn = false, FaceCamOn = false, Distance = 2000 }, ScrapESP = { Enabled = false, Distance = 2000, LegendaryOnly = true, RareOnly = true, GoodOnly = true, BadOnly = true }, SafeESP = { Enabled = false, Distance = 2000, BigOnly = true, SmallOnly = true }, RegisterESP = { Enabled = false, Distance = 2000 }, ESPColor = Color3.fromRGB(255, 255, 255), ToolColor = Color3.fromRGB(255, 255, 255)}; local ESPFramework = loadstring(game:HttpGet("https://raw.githubusercontent.com/NougatBitz/Femware-Leak/main/ESP.lua", true))() local General = WriteLine:CreateTab("Main") local Main4 = General:CreateSector("cant u see", "left") local Main2 = General:CreateSector("nigger beat", "right") local Main6 = General:CreateSector("Settings", "right") General:CreateConfigSystem("left") -->> Silent Aim [Section 1 - Tab 1] local Camera = workspace.CurrentCamera local Players = game:GetService("Players") local RunService = game:GetService("RunService") local RenderStepped = RunService.RenderStepped local LocalPlayer = Players.LocalPlayer local chr = LocalPlayer.Character local hum = chr:WaitForChild("Humanoid") local game = game; local GetService = game.GetService; local RunService = game:GetService("RunService") local RenderStepped = RunService.RenderStepped local Workspace = GetService(game, "Workspace"); local Players = GetService(game, "Players"); local ReplicatedStorage = GetService(game, "ReplicatedStorage"); local StarterGui = GetService(game, "StarterGui"); local resume = coroutine.resume local create = coroutine.create local LogService = GetService(game, "LogService"); local HttpService = GetService(game, "HttpService"); local ScriptContext = GetService(game, "ScriptContext"); local UIS = game:GetService("UserInputService") local Request = http_request or request or HttpPost or syn.request local Player = Players.LocalPlayer; local Character = Player.Character; local Mouse = Player:GetMouse() local Cam = workspace.CurrentCamera; local WorldToScreen = Cam.WorldToScreenPoint local WorldToViewportPoint = Cam.WorldToViewportPoint local GetPartsObscuringTarget = Cam.GetPartsObscuringTarget local SilentSettings = { Main = { Enabled = false, TeamCheck = false, VisibleCheck = false, TargetPart = "Head" }, FOVSettings = { Visible = false, Radius = 120 } }; local ValidTargetParts = {"Head", "Torso"}; local RequiredArgs = { ArgCountRequired = 3, Args = { "Instance", "Vector3", "Vector3", "RaycastParams" } } local fov_circle = Drawing.new("Circle") fov_circle.Thickness = 1 fov_circle.NumSides = 100 fov_circle.Radius = 120 fov_circle.Filled = false fov_circle.Visible = false fov_circle.ZIndex = 999 fov_circle.Transparency = 1 fov_circle.Color = Color3.fromRGB(255, 255 ,255) local function GetPositionOnScreen(Vector) local Vec3, OnScreen = WorldToScreen(Cam, Vector) return Vector2.new(Vec3.X, Vec3.Y), OnScreen end local function ValidateArguments(Args, RayMethod) local Matches = 0 if #Args < RayMethod.ArgCountRequired then return false end for Pos, Argument in next, Args do if typeof(Argument) == RayMethod.Args[Pos] then Matches = Matches + 1 end end return Matches >= RayMethod.ArgCountRequired end local function GetDirection(Origin, Position) return (Position - Origin).Unit * 1000 end local function GetMousePosition() return Vector2.new(Mouse.X, Mouse.Y) end local function GetClosestPlayer() if not SilentSettings.Main.TargetPart then return end local Closest local DistanceToMouse for _, v in next, game.GetChildren(Players) do if v == Player then continue end if SilentSettings.Main.TeamCheck and v.Team == Player.Team then continue end local Character = v.Character if not Character then continue end local HumanoidRootPart = game.FindFirstChild(Character, "HumanoidRootPart") local Humanoid = game.FindFirstChild(Character, "Humanoid") if not HumanoidRootPart or not Humanoid or Humanoid and Humanoid.Health <= 0 then continue end local ScreenPosition, OnScreen = GetPositionOnScreen(HumanoidRootPart.Position) if not OnScreen then continue end local Distance = (GetMousePosition() - ScreenPosition).Magnitude if Distance <= (DistanceToMouse or (SilentSettings.Main.Enabled and SilentSettings.FOVSettings.Radius) or 2000) then Closest = ((SilentSettings.Main.TargetPart == "Random" and Character[ValidTargetParts[math.random(1, #ValidTargetParts)]]) or Character[SilentSettings.Main.TargetPart]) DistanceToMouse = Distance end end return Closest end local oldNamecall oldNamecall = hookmetamethod(game, "__namecall", function(...) local Method = getnamecallmethod() local Arguments = {...} local self = Arguments[1] if SilentSettings.Main.Enabled and self == workspace then if ValidateArguments(Arguments, RequiredArgs) then local A_Origin = Arguments[2] local HitPart = GetClosestPlayer() if HitPart then Arguments[3] = GetDirection(A_Origin, HitPart.Position) return oldNamecall(unpack(Arguments)) end end end return oldNamecall(...) end) resume(create(function() game:GetService("RunService").RenderStepped:Connect(function() if SilentSettings.FOVSettings.Visible then fov_circle.Position = GetMousePosition() + Vector2.new(0, 36) end end) end)) local SaylintTogle = Main2:AddToggle("Enabled", false, function(v) SilentSettings.Main.Enabled = v end) Main2:AddDropdown("Hit Part", {"Head", "Torso", "Random"}, "Head", false, function(V) SilentSettings.Main.TargetPart = V end) local FovToggle = Main2:AddToggle("Fov Circle", false, function(v) SilentSettings.FOVSettings.Visible = v fov_circle.Visible = v end) local Slider1 = Main2:AddSlider("Fov Radius", 5, 5, 1000, 1, function(v) SilentSettings.FOVSettings.Radius = v fov_circle.Radius = v end) local Colorpicker1 = Main2:AddColorpicker("Fov Color", Color3.new(1, 1, 1), function(v) fov_circle.Color = v end) Main4:AddToggle("Enable ESP", ESPSettings.PlayerESP.Enabled, function(v) ESPSettings.PlayerESP.Enabled = v ESPFramework.Color = ESPSettings.ESPColor ESPFramework.ToolColor = ESPSettings.ToolColor ESPFramework.Tracers = ESPSettings.PlayerESP.TracersOn ESPFramework.Names = ESPSettings.PlayerESP.NamesOn ESPFramework.Health = ESPSettings.PlayerESP.HealthOn ESPFramework.Distance = ESPSettings.PlayerESP.DistanceOn ESPFramework.Tool = ESPSettings.PlayerESP.ToolOn ESPFramework.Boxes = ESPSettings.PlayerESP.BoxesOn ESPFramework.FaceCamera = ESPSettings.PlayerESP.FaceCamOn ESPFramework:Toggle(ESPSettings.PlayerESP.Enabled) end, "PlayerESPsToggle") Main4:AddToggle("Face Camera", ESPSettings.PlayerESP.FaceCamOn, function(v) ESPSettings.PlayerESP.FaceCamOn = v ESPFramework.FaceCamera = ESPSettings.PlayerESP.FaceCamOn end) Main4:AddToggle("Box ESP", ESPSettings.PlayerESP.BoxesOn, function(v) ESPSettings.PlayerESP.BoxesOn = v ESPFramework.Boxes = ESPSettings.PlayerESP.BoxesOn end) Main4:AddToggle("Tracers ESP", ESPSettings.PlayerESP.TracersOn, function(v) ESPSettings.PlayerESP.TracersOn = v ESPFramework.Tracers = ESPSettings.PlayerESP.TracersOn end) Main4:AddToggle("Name ESP", ESPSettings.PlayerESP.NamesOn, function(v) ESPSettings.PlayerESP.NamesOn = v ESPFramework.Names = ESPSettings.PlayerESP.NamesOn end) Main4:AddToggle("Health ESP", ESPSettings.PlayerESP.HealthOn, function(v) ESPSettings.PlayerESP.HealthOn = v ESPFramework.Health = ESPSettings.PlayerESP.HealthOn end) Main4:AddToggle("Tool ESP", ESPSettings.PlayerESP.ToolOn, function(v) ESPSettings.PlayerESP.ToolOn = v ESPFramework.Tool = ESPSettings.PlayerESP.ToolOn end) Main4:AddToggle("Distance ESP", ESPSettings.PlayerESP.DistanceOn, function(v) ESPSettings.PlayerESP.DistanceOn = v ESPFramework.Distance = ESPSettings.PlayerESP.DistanceOn end) Main6:AddColorpicker("Main ESP", ESPFramework.Color, function(V) ESPFramework.Color = V ESPSettings.ESPColor = V end) Main6:AddColorpicker("Tool ESP", ESPFramework.ToolColor, function(V) ESPFramework.ToolColor = V ESPSettings.ToolColor = V end) Main6:AddColorpicker("Health ESP", ESPFramework.HealthColor, function(V) ESPFramework.HealthColor = V ESPSettings.HealthColor = V end) Main6:AddColorpicker("Distance ESP", ESPFramework.DistanceColor, function(V) ESPFramework.DistanceColor = V ESPSettings.DistanceColor = V end) Main6:AddSeperator("UI Settings") Main6:AddColorpicker("Accent 1", Framework.theme.accentcolor, function(V) Framework.theme.accentcolor = V end) Main6:AddColorpicker("Accent 2", Framework.theme.accentcolor2, function(V) Framework.theme.accentcolor2 = V end)
Paste Settings
Paste Title :
[Optional]
Paste Folder :
[Optional]
Select
Syntax Highlighting :
[Optional]
Select
Markup
CSS
JavaScript
Bash
C
C#
C++
Java
JSON
Lua
Plaintext
C-like
ABAP
ActionScript
Ada
Apache Configuration
APL
AppleScript
Arduino
ARFF
AsciiDoc
6502 Assembly
ASP.NET (C#)
AutoHotKey
AutoIt
Basic
Batch
Bison
Brainfuck
Bro
CoffeeScript
Clojure
Crystal
Content-Security-Policy
CSS Extras
D
Dart
Diff
Django/Jinja2
Docker
Eiffel
Elixir
Elm
ERB
Erlang
F#
Flow
Fortran
GEDCOM
Gherkin
Git
GLSL
GameMaker Language
Go
GraphQL
Groovy
Haml
Handlebars
Haskell
Haxe
HTTP
HTTP Public-Key-Pins
HTTP Strict-Transport-Security
IchigoJam
Icon
Inform 7
INI
IO
J
Jolie
Julia
Keyman
Kotlin
LaTeX
Less
Liquid
Lisp
LiveScript
LOLCODE
Makefile
Markdown
Markup templating
MATLAB
MEL
Mizar
Monkey
N4JS
NASM
nginx
Nim
Nix
NSIS
Objective-C
OCaml
OpenCL
Oz
PARI/GP
Parser
Pascal
Perl
PHP
PHP Extras
PL/SQL
PowerShell
Processing
Prolog
.properties
Protocol Buffers
Pug
Puppet
Pure
Python
Q (kdb+ database)
Qore
R
React JSX
React TSX
Ren'py
Reason
reST (reStructuredText)
Rip
Roboconf
Ruby
Rust
SAS
Sass (Sass)
Sass (Scss)
Scala
Scheme
Smalltalk
Smarty
SQL
Soy (Closure Template)
Stylus
Swift
TAP
Tcl
Textile
Template Toolkit 2
Twig
TypeScript
VB.Net
Velocity
Verilog
VHDL
vim
Visual Basic
WebAssembly
Wiki markup
Xeora
Xojo (REALbasic)
XQuery
YAML
HTML
Paste Expiration :
[Optional]
Never
Self Destroy
10 Minutes
1 Hour
1 Day
1 Week
2 Weeks
1 Month
6 Months
1 Year
Paste Status :
[Optional]
Public
Unlisted
Private (members only)
Password :
[Optional]
Description:
[Optional]
Tags:
[Optional]
Encrypt Paste
(
?
)
Create New Paste
You are currently not logged in, this means you can not edit or delete anything you paste.
Sign Up
or
Login
Site Languages
×
English
Do you like cookies?
🍪 We use cookies to ensure you get the best experience on our website.
Learn more
I agree